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Environment foundations

  • Writer: Conor
    Conor
  • Jan 10, 2019
  • 2 min read

Updated: Jun 2, 2019


Work in progress

Work in progress

This is essentially the basics of my scene, one long drag strip, hub building, broadcast tower. I will change the surrounding areas as I start added various elements to the scene but the overall layout should remain. To the very left of the screen is the road where my opening, ending scene takes place. Originally I had it as a entirely separate environment and planned to have the track drawm in to the background scenery but as the camping area is a part of the track in real life I thought it would make more sense to have them relative. This will change the dynamics of my opening scene as you will be able to see the track in the backdrop and a few cars racing past and should send a clearer message during the establishing shot as to where my story takes place.


These shots from Pixar Cars were a extremely good reference where the campers are in the middle of the Nascar track, in drag racing is very similar though they are usually along side either side of the drag strip.

watching over this scene from cars just reminds me of what sparked my interested in doing an animation based around a racing sport. I always balanced level of animated detail Pixar add to every aspect of their environments and in Cars you see it more and more the more as you study the scenes, details such as almost every camper in this scene for example are different. Subtle, but they all have a uniqueness to them. This is something I will have though I have taken in the time-scale so I will vary them up through different textures and different features.


 
 
 

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